DragonFly

by n + n Corsino - SCENE44
2022

An idea far removed from playing with your body and from cheek to cheek.
At night, dreams. The sleeping body continues to play. Play what?
My neurons play: it is their recreation.
They play at playing, like children.
This has a mysterious side to it, but they don’t care, they act as if no one is watching them.

In-situ experience
VR headset
Suitable for all audiences
Multiple languages
Update : 20/10/2023

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Dragonfly is a choreographic navigation in VR.

The strong cultural and therefore social value of dance can be developed through technologies integrated into everyday life. They touch everyone by the speed of appearance of desire and by a form of direct proximity as a contemporary discovery of the world.
There is a state-of-the-art transition – ecological transition, as we say – brought about by digital processes: extension of the field of representation, variation of the human scale, and constant updating.
This transition is fun and it makes you want to play.
It captures attention and allows everyone to initiate their own scenarios: it is an active view of the artistic object that is imparted directly without following the pre-constructed learning patterns. 
Could one say that, originally, dance is the body playing in its simplest form of expression?

Votre contact
In-situ experience
Experience
Terms
Multi-users
Interactivity
Interactive
Capacity
From 1 to 3 people
Audience
Categories
Suitable for all audiences
Minimum age
12 years
Prices
Languages
Original language
Without dialogue
Dubbing
Without dialogue
Subtitles
Without dialogue
Team
Interpreter
yes
Public outreach
yes
Technician
yes
Material
Equipment
VR headset (Quest)
Internet connection
Not required to broadcast the artwork
Direction
Production-distribution
D
Coordination
Danse 34, Productions
 
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