When Gabrielle, born in Artisis, reaches Galéo, the land of her ancestors, after a long boat trip, the technological backwardness of the country stunned her. What could have happened in 1000 years for the two formerly twin countries to remain so different?
Les Accords de Galeo
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Time is against Gabrielle: the political stakes created by the agreements are too important to ignore the emerging plots of the corrupt nobility. Gabrielle comes from the country of Artisis and arrives on the lands of Galéo to claim governance: a political game then opens between the two governances. The king will no longer be able to hide the truth for long: the kingdom of Galéo is falling into ruins. Sensing the danger of a popular revolt coming, the sovereign plays his last card: a peace treaty with the Artisis archipelago. The bloodstained history of the two peoples dates back more than a millennium and it is time for the enemy brothers to meet again. Gabrielle, who serves as leader of Artisis, is not blind: when she arrives on the lands of her ancestors, the precariousness of the kingdom as well as its technological and social backwardness stunned her. A political struggle is coming.
This book, recommended for young adolescents aged 10 and over, can stand on its own, although a second novel in the same universe is currently in production. A true transmedia tool, the Galéo agreements will be accompanied, for the end of 2024, by a comic book version intended to reinforce the reader's immersion in this rich universe. Gabrielle's adventures await you!
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