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X (horizontality), Y (verticality), Z (depth) and T (time) describe the movement of a point in space, and embody the essence of this imaginary territory. Visiting the exhibit is like taking a stroll, like walking across another form of nature, a renewed one, at the fringe of the geometrical and the organic worlds. It offers a sensitive experience to the public, who are invited to play with the light of a landscape made up of lines, dots and letters, to encounter a virtual material that is vibrant, ephemeral, mobile, through movement and dance.
The installations that make up this walk offer variations in scale: some are large and panoramic, while others are smaller and more intimate, offering a variety of sensations. The modules play with time and dimensions; for visitors, they present an opportunity to inhabit a space where experiences are reduced to the essentials. Through simple manipulations, they are able to create shapes and re-sketch the world, to enjoy playing without rules, borrowing from juggling the taste for play without rules and from science the appetite for curiosity and exploration.
InstallationS
DISCRETE COLLISIONS (interactive: Touch)
KINETIC SAND (interactive: Touch)
FIELD OF VECTORS (interactive: Walk)
ABSTRACT LANDSCAPES (interactive: Dance)
SHIFTING CLOUDS (interactive: Dance)
ANAMORPHOSIS IN SPACE (interactive: Walk)
ANAMORPHOSIS IN TIME (interactive: Dance)
LETTER TREE (Contemplate)
COINCIDENCE #1 (interactive: Touch)
TYPOGRAPHIC ORGANISMS (interactive: Blow)
Images are created in real time from physical movement models.