After 10 years as a musician-composer, I transitioned to the field of graphic arts. I have written and directed animated scenography films for renowned French artists. Since 2005, I have been teaching at the prestigious École des Gobelins, where I created a training program on "Content Writing in Virtual Reality."
I am the author of the eBook Immersive Content Writing (available in English and French). I wrote and directed Quaestio, a 360°/VR sci-fi movie (2018), and created the VR/AR holographic sculpting live show Earth Legacy (2019). I was awarded the Aide aux Nouvelles Écritures – Ville de Paris for the immersive theater project IAAL. I also created the Crypto Art Gallery (completed in October 2023) and wrote Luna Dolph: L’Écho Perdu (November 2023, Italy).
From 2021 to 2023, I developed the open-source version of the Tiltbrush software, named Openbrush, tailored for live speedsculpting performances on stage. This version integrates real-time animation of ephemeral sculptures.
Virtual Reality – Other Projects
Author and director of immersive experiences:
Narrative shows of holographic speedsculpting: Earth Legacy (available on IFD).
Creation of digital immersive and interactive artworks in the form of NFTs: Crypto Art and Augment'Art Gallery (available on IFD).
Quaestio: pilot episode of a 360° series, selected at the 360 Film Festival (available on IFD).
Tumbleweed: contemporary interactive storytelling, drama (in progress).
TW Last Night: VR experience inspired by Tennessee Williams (in progress).
Immersive-Story: interactive adaptation of comics into virtual reality (in progress).
eBook: Writing Immersive Contents (available in English and French).