Gérard Bernasconi

Active since : 2014
A person

I've been a Digital Artist since 1996. I've been teaching at the Ecole des Gobelins since 2005, author of the eBook Writing Immersive Content. I wrote and directed Quaestio, SciFi 360 film (2018), created the VR/AR hologram sculpture show Earth Legacy (2019), obtained the Aide aux Nouvelles Ecritures - Ville de Paris, IAAL project, Crypto Art Gallery VR experience (2023), 360 dome script Luna Dolph: l'Echo Perdu (2024). From 2021 to 2023, development of the opensource version of the Tiltbrush software in a speedsculpting live version, integrating real-time animation of ephemeral sculptures.

After 10 years as a musician and composer, I transitioned to the field of graphic arts, where I wrote and directed animated scenography films for renowned French artists. Since 2005, I have been teaching at the prestigious Gobelins School, where I created a training program on "Writing for Virtual Reality Content."

I am the author of the eBook Writing Immersive Content (ENG-FR, 2019). I wrote and directed Quaestio, a 360°/VR science fiction film (2018), and created the live holographic sculpture show in VR/AR, Earth Legacy (2019). I also received support from the Ville de Paris’ New Writing Fund for the immersive theater project IAAL (2020). In October 2023, I completed the Crypto Art Gallery and authored Luna Dolph: The Lost Echo (November 2023/24, Italy).

Between 2021 and 2023, I developed an open-source version of Tiltbrush called Openbrush, tailored for live, on-stage speed sculpting performances. This version includes real-time animation of ephemeral sculptures.

Author and Creator of Immersive Experiences:
- Narrative live holographic speed sculpting shows: Earth Legacy (viewable on IFD).
- Creation of immersive and interactive digital artworks as NFTs: Crypto Art and Augment'Art Gallery (available for exhibitions and viewable on IFD).
- Quaestio: pilot episode of a 360° series, selected at the 360 Film Festival (available for exhibitions and viewable on IFD).
- eBook: Writing Immersive Contents (soon available as part of the "Training Bundle: Video + Updated eBook + 360° Writing App, ENG & FR").

My work blends classical tradition with digital innovation. My artistic references range from Michelangelo’s expressive virtuosity to Rodin’s sensual dynamism and Brancusi’s minimalist purity. The elongated figures of Giacometti guide my ethereal interpretations of the human form. Simultaneously, I draw inspiration from the bold contrasts of Pop Art and the raw immediacy of Street Art to anchor my creations in contemporary relevance. However, my true medium is the digital realm: I sculpt in my Virtual Reality studio, where gestures, freed from physical constraints, become pure choreography.

Contact
https://holovr-prod.com/en/homepage/digital-show/
Cachan (94230), France
I speak French, English
Contact the team
Philippe Bornstein
Agent
Update : 06/12/2024
Augment'Art Gallery
Crypto Art Gallery
Earth Legacy
Augment'Art Gallery (Holoman)
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References

Projects that showcase our skills and expertise
Crypto Art Gallery
2023 - En recherche

Immersive and projectable Digital Street Pop'Art VR works/experiences. These works are sculpted in Gravity Sketch and OpenBrush and visible in VR headset and on screen at the same time. The works are available for sale and for display as “artistic devices”.

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Augment'Art Gallery
2024 - En recherche

Holoman offers a virtual space dedicated to digital urban art in Augmented Reality. This application, developed by the artist, makes it easy to present his interactive works anywhere in the world, meeting the demands of his international clients. 1st theme the Paris-2024 Olympics 

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Earth Legacy
2024 - En recherche

Earth Legacy is a unique live holographic sculpture show in Virtual and Augmented Reality. The artist, equipped with a VR headset, sculpts ephemeral works projected as holograms for the audience, combining narration, original music and dance for an immersive, poetic experience.

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