Isabelle Arvers

Active since : 1997
A person

Isabelle Arvers is a French artist and curator whose research focuses on the interaction between art and video games. For the past twenty years, she has been investigating the artistic, ethical, and critical implications of digital gaming. Her work explores the creative potential of hacking video games through the practice of machinima. As a curator, she focuses on video games as a new language and as an expressive medium for artists. 

Isabelle Arvers is a French artist and curator whose research focuses on the interaction between art and video games. For the past twenty years, she has been investigating the artistic, ethical, and critical implications of digital gaming. Her work explores the creative potential of hacking video games through machinima. As a curator, she focuses on video games as a new language for artists. She curated several shows and festivals around the world, including Jibambe na Tec (Nairobi, AF, 2020), Tecnofeminismo (Bogota, AF, 2019), Art Games World Tour exhibit (Buenos Aires, 2019), Interspecies Imaginaries (Overkill, 2019), Machinima in Mash Up (Vancouver Art Gallery, 2016), UCLA Gamelab Festival (Hammer Museum, Los Angeles 2015, 2017), Evolution of Gaming (Vancouver, 2014), Game Heroes (Alcazar, Marseille, 2011), Playing Real (Gamerz, 2007), Mind Control (Banana RAM Ancona, Italy, 2004), Node Runner (Paris, 2004) Playtime (Villette Numérique, 2002)  .

From 2013 to 2016, she worked on art and research projects and curated and produced six antiAtlas of Borders exhibitions around the mutations of the borders in the 21st century, including The Art of Bordering at MAXXI in Roma and Coding and decoding borders in Brussels. She was also in charge of the End of the Map exhibition in the fall 2015 in Paris about alternative, subversive and emotional cartography.

With the artist Chloé Desmoineaux, she organized a series of Art Games Demos 2017 – 2018, a party mixing video art animation, machinima demos of alternative, artistic, experimental games demonstrations with music performances and dj set, focusing on queer and feminism, city and urban representation or borders and migration.

As a tribute to Nathalie Magnan, her NPO Kareron produced in 2018 TRANS//BORDER, Nathalie Magnan’s teachings, a series of events about ecosexuality, cyber feminism, alternative media and situated knowledge. Kareron is actually producing UKI a Sci-fi Alt reality cinema by Shu Lea Cheang.

In 2019, she embarked on an art and games world tour in non western countries to promote the notion of diversity of gender, sexuality and geographic origin, focusing on queer, feminist, and decolonial practices. In 2020, Arvers started a PHD on Art & Games decolonization at Fine Arts Faculty in Lisbon, Portugal, under the direction of Patricia Gouveia.

Contact
http://www.isabellearvers.com
Meyrargues (13650), France
I speak French, English
Update : 05/09/2022
The Overkill interview of Isabelle Arvers
Machinima workshop in Lomé Togo (Hodin Seynion)
Machinima workshop with traditional storytellers mixing ancestral knowledge and video games in Lomé Togo (Hodin Seynion)
Machinima workshop in Nairobi with the storyteller Alumbe Namai and Dennis Mbuthia Game Design Professor at African Digital Media Institute (ADMI)
Open casting performance at Schedhalle for UKI a sci fi alt reality cinema by Shu Lea Cheang co produced by Isabelle Arvers (Carla Schleiffer)
Mathieu Marguerin, UKI 3D Technical Director at Schedhalle working on motion capture (Isabelle Arvers)
Shu Lea Cheang, giving instructionsto Titilayo, performer for the motion capture of IKU a Sci Fi Alt Reality cinema (Isabelle Arvers)
Interview with Isabelle Arvers by Jenna Ng
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Artworks

(4)
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Other references

Other projects that showcase our skills and expertise
Don’t liberate us we take care of it!
2020 - Festival Overkill, Enschede, (NL)

After one year touring the art and game global south world, I met a new generation of artists and activists who are making their own decolonization. A new world is emerging and affirming its own voice, stopping to work for or like the others, but rather recalling its own history, roots and beliefs.

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Jibambe na Tec
2020 - Alliance Française de Nairobi

This Festival highlights new digital practices in the Arts and the Gaming sector using a variety of digital technologies to create an immersive, alternative, and experimental experiences and celebrate the emergence of new works of art and playful media in the digital era.

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Tecnofeminismo
2019 - Alliance Française de Bogota

The exhibition Tecnofeminismo, aims to promote and encourage practices that fight against stereotypes of gender, sexuality, ethnicity and / or Western-centric representations in terms of digital or interactive art production.

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Awards
Lumen Prize Image en mouvement (United Kingdom) - 2017
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Programming
EXIS Experimental Film and Video Festival Seoul (Republic of Korea), 2021
Vral.org Milan Machinima Festival (Italy), 2021
Nuit Vernie de l'exposition On Danse! MUCEM, Marseille (France), 2020
Vidéoformes Zaoum, Clermont-Ferrand (France), 2019
Biennale WRO, Draft Systems Wroclaw (Poland), 2017
Filmideo 2017, Index Art Center, Newark, USA, 2017 Index Art Center, Newark (United States), 2017
Lumen Prize Shanghai Modern Art Museum Shangaï (China), 2017
Scène Nationale du Bateau Feu Dunkerque (France), 2017
Théâtre des Salins Scène Nationale Martigues (France), 2016
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