Born in 1994, he held various international consulting roles in the luxury industries across Paris, London, Dubai, Geneva, New York, and Los Angeles before studying game design at the Conservatoire National des Arts et Métiers in Paris. While curating the Octobre Numérique Faire Monde festival, he created ROT (Realm of Tears), which was later shown in Atlanta, Berlin, Kyoto, Geneva, Paris, and Bogotá. The project was featured in an episode of Tracks (Arte), directed by Nastasia Hadjadji, alongside the European Permajam he also organized, a game jam that brought together 150 participants in eight European cities to create open-source and sustainable video games.
In 2023, he founded the collective Distraction.fun with Mélanie Courtinat and Jonathan Coryn, soon joined by 13 other artists. The group draws inspiration from Paul Stultzman’s writings on the transgressive potential of a non-linear, addictive, and popular culture. They contributed to the emergence of a French real-time media arts scene by initiating or curating several events at Panke Gallery (Berlin, DE), Galerie Arena (Arles, FR), Espace Dukat (Geneva, CH), the TLN Hybrid Festival (Toulon, FR), and After Hours (Paris, FR).
Together, they developed in 2024 the video game Aggregate, based on an original concept by Vincent Moulinet, in dialogue with Théo Casciani’s novel Models. Aggregate was shown, among other venues, at the Grand Palais (FR) and A.MAZE (DE), and became the subject of a speculative essay in MAGMAH, the journal of the Museum of Art and History of Geneva, as well as a podcast by curator Julia Marchand published on Projets Media.
He also collaborates as technical director and game designer with Alice Bucknell on Small Void (CPH Contemporary, Arts at CERN), Théo Casciani on Hysteria (Louvre, Centre Pompidou), and Danielle Brathwaite-Shirley on The Delusion (Serpentine Galleries). Inspired by emerging dynamics between reality and fiction, he conspires with Pam, Marie Mam-Sai Bélier, Angelo Carreri, Tom de Peyret, and Théo Casciani to imagine Harmonia Ltd., a fictional megacorporation offering liberation from all responsibility through “life playtest solutions” at the price of letting it decide reality. During Nuit Blanche 2025, Harmonia Ltd. launched its “proof of concept,” drawing thousands of Parisians to experience the video games and simulations of international artists.

