The Scream VR

by Sandra Paugam and Charles Ayats
2019
Institut français program
VR Selection
Anima 2019

The Scream VR is an interactive documentary experience bringing Edvard Munch’s thoughts and work to life.

As the museum walls evaporate, the painter’s demons crawl from the canvas and submerge you in the origin of his inspiration. An immersion into the chaos that haunts every inch of this expressionist artwork.

Online experience
In-situ experience
VR headset
Suitable for all audiences
from 15 to 20 minute(s)
Multiple languages
Update : 13/11/2023
The most famous of paintings unleashes its demons. (cinétévé experience)
The Scream and us (cinétévé experience)
The Scream and us (cinétévé experience)
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Edvard Munch’s The Scream is omnipresent. The famous face distorted by terror has fired our imaginations so greatly that it has become the universal symbol of dread. Are you ready to unleash the secrets of the most famous « scream » in art history?

Alone in an empty museum, you find yourself face to face with the painting. Do you dare touch it? Take care: demons and phantoms will spring from the canvas and drag you into the depths of the artist’s tortured mind.

Based on the painting, The Scream VR carries the user away to explore the painter’s obsessions and work. This interactive and sensory virtual-reality experience unfolds in three chapters, presenting a unique interpretation of the Expressionist masterpiece.

Votre contact
Online experience
In-situ experience
Experience
Terms
Solo
Interactivity
Interactive
Duration
From 15 to 20 minute(s)
Audience
Categories
Suitable for all audiences
Prices
Free/fee
Fee applicable
This creation is part of the VR catalog initiated by the Institut français Find out more
Languages
Original language
French
Dubbing
German, English
Subtitles
Team
Material
Equipment
VR headset (Cosmos, HTC Vive, Oculus Rift)
Internet connection
Not required to broadcast the artwork
Distribution through these platforms is reserved for private use. For public use, please contact the production.
Availability on platforms depending on country
Awards
360 Film Festival Grand Prix VR (France) 2019
Anidox Best Immersive Work (Denmark) 2019
Anima Audience Award (Belgium) 2019
Lovie Awards Silver Lovie Award (World) 2019
VR Days Gold Halo Awards (World) 2019
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Programming
Smart Fipa (France), 2020
Annecy - Sélection Officielle (France), 2019
La Biennale di Venezia - Official Selection (Italy), 2019
Laval Virtual (France), 2019
Luxembourg City Film Festival (Luxembourg), 2019
Stereopsia (Belgium), 2019
VRHAM (Germany), 2019
GIFF (Switzerland), 2018
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Direction
S P
Direction
Sandra Paugam
Direction
Charles Ayats
F W
Composition and sound design
Frank Weber
Development
BackLight
T
Development
TAPE
P H
Other
Paul Hamy
A F
Other
Anna Flori Lamour
D
Artist
Deemoes
Production-distribution
Distribution
Lucid Realities
Production
David Bigiaoui
A
Production
ARTE France
 
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